Build does 3 things at once: 1) It checks to see which Outfit/Body you've picked. Hit Build button. I find it of limited utility. Soft requirement if you want to change her body, (only required if you download one of the bodyslide options). Below each you'll see the Outfits/Bodies that each Group contains. with a skeleton that enables physics (bounce) for body presets. nif files are specific outfits within the game that will be replaced when you generate a nif file from Bodyslide. Slide them up and down as you choose to make whatever proportion bigger or smaller. Let's try filtering out some Groups. It does not mean a specific costume, dress, or armor. The reason is they actually don't contain the same members. Outfit Studio: Fixed X-Mirror not reactivating and its toolbar appearance. Why two sliders for one model? The working directory no longer matters, just the .exe location. And in fact in this case, both Groups seem to have the exact same 'Members' ('Members' are just Outfits/Body that are now in a Group). Obtain: The items can be found in a custom container inside the Riverwood Trader. This is where Batch Build comes in; the powerhouse behind BodySlide. Skyrim SE: Creating Sliders for Bodyslide and Outfit Studio – How do I fix conflicting mods in my vortex? First, there is a left and a right slider. Note many modders do use the default CBBE sliders and will Group (see below) their Outfits accordingly. If your groups are managed well you shouldn't have many, if any, Outfits/Bodies selected that refer to the same .nif file. share. CBBE generates Groupings in the main window based on all the XML files in its folder. Importantly, don't add models with physics without the supporting mods, it will cause problems. If you know what you're doing, you can even edit static meshes. The usage of Bodyslide and its inner working is the primary goal of this document. BodySlide and Outfit Studio at Skyrim Special Edition ... Nexusmods.com Only if you're downloading the bodyslide files: Tes4Mod for Skyrim Plus 3BBB: Thalmor Viceroy Inquisitor - Special Edition (CBBE Bodyslide Physics) ... With Vortex, you need to run BodySlide/Outfit Studio … Very Simply: Fores is the main engine that allows almost any model to be animated. Outfit Studio: Improved rounding precision for rendering bone transforms. In order for your character's to be maintained when dressed vs. naked, each model has to be changed to the Preset you selected. Outfit Studio: Fixed transform tool not applying to slider edit. Outfit Studio: Shapes can be converted between BSDynamicTriShape/BSTriShape in the shape properties now. In the image below most of these models, when "Built" replace the same model with a different looking model. Convert outfits between bodies, create your own BodySlide sliders, correct animation weights and edit meshes otherwise. Groups help organize the large numbers of Oufits/Bodies you may acquire from Nexus into collections. Outfit Studio: Fixed potential crashes when undoing changes (AABB tree data being lost). Note while Bodyslide can replace in-game assets it can also be used to generate .nif files not in game but used by other mods, for example Player Specific models and races. Outfit Studio: Fixed bones being removed from within a hierarchy when saving without reference. only if selecting CBBE in FOMOD installer, soft requirement for CBBE, meshes are pre-built, Required (if you want the result as in the screenshots of the original). As for the Special Edition on PC, many … to look realistic. report. * Outfit Studio: Bone weights for FO4 and SSE meshes are now normalized more accurately. This is easily done by using the Save/Save As function when you're done playing around with the sliders. You might notice that a Preset isn't showing up on a given Outfit/Body. The usage of Bodyslide and its inner working is the primary goal of this document. Do I need to install Bodyslide for Skyrim (not SE) to have compatibility with UNP? Practically, this means any .nif meshes (Outfit/Body) you Build must have these skeleton bits in it. Outfit Studio: Allow loading multiple files from the command line. Bodyslide is not a bodytype per say, its is a tool set that you can use to manipulate a preexisiting bodytype to your specificactions. You need to build outfits for this to work. Outfit Studio: Fixed FBX import not setting up bones properly. 2) It then looks at the slider configuration you've made (or perhaps selected as a Preset, it doesn't matter), and 3) it will then create 2 files, the "xxx_0.nif" & "xxx_1.nif" that get added to your Data folder (or Mod Manager virtual folder). Most likely this is because you selected the "Never Nude" option when installing CBBE, which replaced the naked female model ("femalebody_0.nif") with one that has underwear. BodySlide: Fixed command-line group build not having all presets available. You'd have to figure out how to add projects to it yourself until there's new bodies for it. * BodySlide: Ungrouped sets now show all presets instead of no presets. Overview. The process is very straightforward, so I decided to write instructions as quick link to be shared. Outfit Studio: Added batch export of all sliders to individual OBJ files. Outfit Studio: Fixed crash when deleting all vertices (no mask). This is essentially what "Preset" is, the dropdown below Outfit/Body. But Bodyslide lets you customize body proportions yourself. CBBE is a Skyrim mod that accomplishes does a number of things, but mostly it: 1. This allows for some diversity in the shapes and sizes of various NPCs in the base game. Unfortunately there's no way to tell from the dropdown which nif model is being replaced (but it's usually obvious based on the name). Outfit Studio: Fixed UVs and more being lost after vertex deletions for LE. You can uninstall old/install new, or just install the new files and overwrite if prompted. Outfit Studio: Support for UTF-16 file paths when loading and saving OBJ files. Like the Build button there is some added functionality with holding CTRL. Included CBBE Uniboob reference by Acro748. soft requirement for CBBE users, her meshes are pre-built. This can be helpful if you're finding Mod Organizer isn't putting them where you think they should be. The links listed below are the bodyslides modding tool for Fallout 4 and Skyrim Special Edition. Skyrim Special Edition - Download; Skyrim - Download The Sliders are mostly self explanatory. You may notice there is CBBE, and also CBBE Bodies, and maybe CBBE Vanilla Outfits. All references moved to the CBBE main mod! How to install a bodyslide preset – Skyrim SE (Body Slide & Outfit . This will filter out all selected Groups that have any of those terms in the name (this would be an "and" function). - General: Fixed issue that caused new textures to not appear (changing material or texture). From this zeroed model can then make changes. Outfit Studio: Don't render the overall skin transform anymore (not rendered in-game). https://wiki.nexusmods.com/index.php?title=Bodyslide:_Guide_and_Tutorial&oldid=84213. While this is helpful for quickly searching an armor Grouping is much more powerful when doing Batch jobs which will be explained below. General: Fixed multiple bugs of the last version caused by errors in the config storage. Pre-build ones provided. Outfit Studio: Fixed crash with invalid meshes when entering slider edit. He then built the sliders for each of the proportions in that program. If all you want is to quickly get some new shapes and bodies, the process is simple: Once you're familiar with BodySlide, adding physics to your meshes is the next big step. A lot Outfit packs will have Physics for cloth garments, but not for metal as it'd be unrealistic for metal armor to be bouncing around. Outfit Studio: Implemented "Undiff Brush" to selectively remove slider data (move vertices towards base position). Barely any previous modding experience required. Grouping helps prevent you from applying a set of Presets to a Group/Outfit that doesn't even have that set of sliders. All models have some kind of skeleton, but XPMSSE adds additional 'skeleton' bits to different game models that otherwise don't exist. The article will explain the process of setting up BodySlide and Outfit Studio for use with Vortex. Bodyslide and Outfit Studio XP32 Maximum Skeleton Special Edition BodySlide: Please build the outfits under the name Business Lady. How do you make an outfit in BodySlide? For the UUNP option to create custom-fit generated armor pieces. When you Batch Build Models make sure you are building the ones that have Physics. Obviously you can't replace the same model with two different meshes/Bodies. Outfit Studio: Fixed pose showing outside of bones tab to prevent mesh issues. There is a bit of added functionality if you hover over the "Build" button. Outfit Studio: UV Edit - Added box deselection while holding the Alt key. Outfit Studio: Added checks for applying geometry transforms for OBJ and FBX import/export. "Outfit" should be thought of loosely. Once you've learned how to Batch Build you've mastered the basics of Bodyslide. Why? You'll see a list of different Groups. This video shows you how to fix clipping issues and how to resize your female character's body using different outfits in the modding tool known as Bodyslide & Outfit Studio. Outfit Studio: UV Edit - Added "Invert Selection". The same Preset you used to generate femalebody_0.nif must also be applied all other Outfit/Body models. This goes beyond simply what their skin texture looks like but how large their shoulders, hips, and 'endowments' are. Outfit Studio: Implemented new tools: Collapse Vertex, Flip Edge and Split Edge (see wiki for details) (by sts1skj), - Icons for the new tools were provided by Hana, - Check the wiki for details on the new tools, Outfit Studio: Added wireframe color selection to the settings (by ousnius), Outfit Studio: Remember last selected reference template and sort them alphabetically (by ousnius), Outfit Studio: Implemented new coordinates tab in the shape properties (by sts1skj), Outfit Studio: Copy skin transforms with weights (by sts1skj), Outfit Studio: Render FO4 skin-to-global transform and removed fake camera offset (by sts1skj), Outfit Studio: Turned "Delete Unreferenced Nodes" into a manual action (by ousnius), Outfit Studio: Implemented undo for delete vertices and separate vertices (by sts1skj), Outfit Studio: Don't delete empty partitions before export anymore (by sts1skj), General: Fixed vertex deletion in segments (FO4 CBBE Reduced crash) (by ousnius), Outfit Studio: Fixed "Invert Selection" in Batch Build not working as intended (by ousnius), Outfit Studio: Fixed some helper child nodes getting removed (by ousnius), Outfit Studio: Fixed incorrect behavior of single clicks with the inflate/deflate brush (by sts1skj). As a consequence you may very well have several Outfit/Body options in your dropdown that all replace the same .nif model. BodySlide: Fixed preview crashing for meshes without UVs when using a slider. In the "Target" field, choose BodySlide executable from your game's real data folder, aka the "Data/CalienteTools/BodySlide" folder. Start Skyrim, put the outfit on your character, and check it for clipping, large gaps, or odd stretching. Not only can the sliders differ, but the starting model is also different. Going over this is beyond the scope of this instruction. It is this file that replaces all those armors/clothing in the game to the proportions as you've selected. An easy way to customize outfits and bodies without the need to edit mesh files! The "Preview" button helpfully shows you what effect your sliders will have in game. A big thank you to immyneedscake for some XML editing. - General: Implemented a language selection in the settings dialog. It is very important to understand the difference between Presets and Outfits/Body. Outfit Studio: Added "Normalize Weights" checkbox and disabled live normalization by default. Outfit Studio: Implemented two toolbars and split up the existing tools. Outfit Studio: Updated reference skeletons for SK and SSE to fix wrong finger positioning. How to Convert an Outfit to CBBE Using Outfit Studio ... Skyrim SE: Bodyslide CBBE Mod Organizer 2 ... Tonyo Allie 69,343 views. Replaces all the skin textures of the stock NPC models. Outfit Studio: Fixed crash when toggling sub indices on a shape. The reason is because characters don't actually 'wear' clothes, they replace their entire bodies (torso, etc.) This is a good time to talk about Groups. Need to use to conform the armor (does not have CBBE meshes ready for use on download yet), to generate the armor with your custom preset, Only required if you want to change your female character's bodyshape. 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